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The Java Developers Almanac 1.4 |
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e586. Drawing Simple ShapesThere are two ways to draw basic shapes like circles, ovals, lines, arcs, squares, rectangles, rounded rectangles, and polygons. The first is to use specific drawing methods likeGraphics.drawOval(). This example uses these methods. The
second is to construct a shape and then use Graphics2D.draw() to
draw the shape. See the java.awt.geom package for examples that
create shapes.
// See e575 The Quintessential Drawing Program public void paint(Graphics g) { Graphics2D g2d = (Graphics2D)g; g2d.drawLine(x1, y1, x2, y2); g2d.drawOval(x, y, w, h); g2d.drawRect(x, y, w, h); // A start angle of 0 represents a 3 o'clock position, 90 represents a 12 o'clock position, // and -90 (or 270) represents a 6 o'clock position int startAngle = 45; int arcAngle = -60; g2d.drawArc(x, y, w, h, startAngle, arcAngle); g2d.drawRoundRect(x, y, w, h, arcWidth, arcHeight); Polygon polygon = new Polygon(); polygon.addPoint(x, y); // Add more points... g2d.drawPolygon(polygon); }
e588. Creating a Shape from a Stroked Shape e589. Stroking or Filling a Shape e590. Drawing a Pie Chart
© 2002 Addison-Wesley. |